leetFractal Studio
Preparing your canvas
MATHEMATICS · GEOMETRY · ART
leet Fractal Studio
MATHEMATICS · GEOMETRY · ART
▦ Model & Location
⚡ Compute Engine
CPU reference renderer selected. Streamed high-resolution exports always use the original CPU engine.
🎨 Pallets
GRADIENT EDITOR 0 / 16 STOPS
Create a multi-stop colour ramp. Drag a marker to reposition it, or click an empty point on the ramp to add a stop. The same generated palette is used by preview, 3D colour, gallery and PNG/TIFF export.
OKLab blends adjacent palette colours in a perceptual colour space. Gamma and contrast are applied to the rendered image; neutral values preserve the classic output.
🎛️ Colors
💡 Lights
100%
0%
🪨 3D Surface Shading
Optional screen-space estimates for crevice shading and highlights. These controls affect 3D fractal renders only; they do not alter the underlying distance estimators or ray-marching geometry.
∿ Mathematical Structure
Overlays visualize scalar values from the current render buffer. Contours and gradient vectors are analytical guides, not a separate orbit-tracing simulation.
🎯 Focus
✨ Effects
EXPORT CADRE PREVIEW
LIVE PREVIEW (Double click to lock)
Go fullscreen
LIVE PREVIEW MAP
EXPORTSave a high-resolution image or copy this view
Print size: 12.8 × 7.2 in at 300 DPI
PNG uses lossless compression. TIFF is lossless, uncompressed 8-bit RGBA; files above 4 GB use BigTIFF. Both render in memory-bounded tiles. DPI is print metadata and does not add pixels; some full-frame effects are limited in streamed exports.
Preparing streamed export…